WildStar (video game)

WildStar
http://www.wildstar-online.com/media/uploads/images/fankit-logos/logo_wildstar_primary.png
Developer(s) Carbine Studios
Publisher(s) NCsoft
Engine Custom
Platform(s) Microsoft Windows
Release date(s) TBA
Genre(s) MMORPG
Mode(s) Multiplayer
Media/distribution Unknown

An upcoming MMORPG developed by NCsoft's Southern California-based Carbine Studios, WildStar offers epic high adventure, where players make their mark as Explorers, Soldiers, Scientists or Settlers and lay claim to Nexus, a mysterious planet on the edge of known space. WildStar's iconic visual style and "Momentum Mechanics" immerse players in a deep world stacked with content, challenges and rewards that respond to the play style choices of individual players. Depending on a combination of faction, race, class, and path, WildStar will present gamers with unending surprises, mini-quests and challenges, ensuring that their experiences are fun and fresh.[1]

Path System

Aside from the standard options of faction, race and class that are present in many MMORPG's, WildStar will introduce what Carbine Studios are calling the Path System. This is a separate character choice of Explorer, Soldier, Scientist or Settler each of which offers unique content and mechanics.[2]

Momentum Mechanics

Momentum Mechanics is the description for the layering of content allows for people finding their own level within WildStar. The guiding principle of this concept is Recognise, React, Reward. Momentum Mechanics are being embedded into every aspect of WildStar. Most notably so far, they have discussed Quest Momentum and Combat Momentum.[3]

Further Reading